Torgar’s Quest is here!

Torgar’s Quest has launched, and is available on Steam now! “Torgar squints, his eyes still adjusting to the sunlight. The mines behind him, and the Mastery Crystal in hand, he feels ready for anything…” Main game features 3 difficulty levels. Normal is for people who might be new to roguelikes…

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Feedback from Fans of the Genre

This is the story of Torgar’s underpants, and it begins on Reddit, specifically in the sub-reddit /r/roguelikes. A couple of times in the development history of Torgar’s Quest, I went there to post a link and ask for some feedback. Whenever I did, it was with a trembling hand… What…

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Crunching for Torgar

The pie chart below describes the state of Torgar’s Quest, as it appears in our project management software (Jira), with just a few weeks until launch and a completion of 30%, this might look a bit scary. And it is, but not as much as you might think. After the…

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Torgar is in Pre-Release

The last round of public beta testing is over, and most of the changes are in. Torgar’s Quest is coming together fast, and we are busy working on the details now. There has been lots of bug fixes, balance tweaks and other adjustments as well, largely thanks to the feedback…

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Beta testing has started

The first round of beta testing has begun. So much has changed since the last alpha build, from balancing and re-coding of everything from the combat system to spawning rules, to redrawing graphics, adding music, loading screen artwork, menus and translations. Hopefully all these things come together for a fun…

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